Darwin's Dead: Spicy Brew

UB Zombie Evolution Combo

Darwin's Dead is a blue-black Zombie deck with a combo built out of a creature card. Rotlung Reanimator makes a 2/2 black Zombie whenever it or another Cleric dies. Artificial Evolution costs one blue mana and replaces one creature type with another in a card's text, so cast on Rotlung it turns Cleric into Zombie, and from then on, as long as that Rotlung stays in play, every Zombie that dies leaves a new 2/2 Zombie behind, tokens included. Altar of Dementia sacrifices a creature for no mana and makes a player mill as many cards as that creature's power. With all three in play, each token you sacrifice to the Altar mills two cards and replaces itself, and you keep going until the opponent's library is empty. They lose the next time they have to draw.

Until the pieces come together, it plays like a Zombie deck, and all sixteen creatures are Zombies. Withered Wretch is a Zombie Cleric, so it leaves a token behind even before you find Evolution, and for one mana it exiles a card from a graveyard. Carrion Feeder is a second sacrifice outlet: with an evolved Rotlung, every token you feed it turns into a +1/+1 counter and a new token, so the Feeder can get as big as you want, and an Altar drawn later lets you sacrifice the Feeder and mill as many cards as its power in one go. Festering Goblin gives a creature -1/-1 when it dies, which kills an X/1 when you sacrifice the Goblin to the Feeder. Lord of the Undead gives your other Zombies +1/+1, so each token mills three instead of two, and returns a dead Rotlung to your hand for 1B and a tap. Unearth puts any of the sixteen back onto the battlefield for B, since none of them costs more than three, and cycles when there's nothing to bring back.

Duress and Cabal Therapy take the removal spell or counterspell meant for Rotlung, and Therapy's flashback costs a creature, which an evolved Rotlung replaces right away. Lim-Dûl's Vault looks at five cards at a time, paying 1 life for each new five, then puts the last five on top in the order you want; Impulse takes one of the top four at instant speed, so the two together dig for Evolution or the Altar. The mana is four Polluted Delta, four Underground River, two City of Brass, nine Swamps and three Islands. One line the deck can take: Duress on turn one, Withered Wretch on turn two, Rotlung on turn three, then Altar and Evolution on turn four with a land left over, sacrificing the Wretch to start.

Artificial Evolution does almost nothing on its own, the creature plan won't always outrace a dedicated aggro deck, and Rotlung draws the removal, which is where Lord of the Undead and Unearth come in. Gaea's Blessing shuffles the graveyard back when it's milled, so against it keep Withered Wretch around: exile the Blessing in response to its trigger, the rest of the graveyard still goes back, and then you keep milling. The sideboard has Hydroblast for red threats, Engineered Plague for Goblins and Elves, Annul for artifacts and enchantments while they're being cast, Chain of Vapor to bounce a permanent that stops the combo, Tormod's Crypt, Smother for Phyrexian Dreadnought and other cheap creatures, and a fourth Duress. The list hasn't been tested in a tournament yet. Rotlung with Artificial Evolution has made one Premodern Top 8 so far: Martin P finished in the Top 4 of the Moxforge League on 30 April 2023 with a Zombie aggro deck that played Evolution but no Altar of Dementia.

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Anno MMXXVI · Estd. 1995–2003

The Premodern Chronicles

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Anno MMXXVI · Estd. 1995–2003

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The Format

What is Premodern?

Premodern is a Magic: The Gathering format played with cards from Fourth Edition through Scourge (1995–2003), the game's golden era. It captures the feel of early competitive Magic: iconic old-border cards, meaningful decisions and a rich, interactive metagame, free of the power creep of later sets.

1995 — 2003

How it plays

Premodern is an eternal, non-rotating format. Games reward tight play, deckbuilding skill and knowledge of the metagame rather than raw speed. Combo, control, aggro and midrange all have a home, from Goblins and Stiflenought to Landstill, Replenish and The Rock.

AggroControlComboMidrange
Deck construction 60 card main deck (min.) 15 card sideboard (max.) 4 copies per card (basics excepted)

Legal Sets

29 expansions · 1995–2003

A card is legal as long as its name appears in one of these sets. (Reprints in newer sets are legal too, but on Premodern Chronicles we always show the period-correct old-frame printing.)

1995–96
Fourth Edition
Ice Age
Chronicles
Homelands
Alliances
Mirage
Visions
1997–98
Fifth Edition
Weatherlight
Tempest
Stronghold
Exodus
Urza's Saga
1999–00
Urza's Legacy
Sixth Edition
Urza's Destiny
Mercadian Masques
Nemesis
Prophecy
Invasion
2001–02
Planeshift
Seventh Edition
Apocalypse
Odyssey
Torment
Judgment
Onslaught
2003
Legions
Scourge

Current Banlist

33 cards

To keep the format diverse and interactive, these cards are banned, including the classic ante cards.

Why each card is banned, and every change since 2018 →

Banlist is maintained by the Premodern format committee, check premodernmagic.com for official updates.

Learn more premodernmagic.com → playpremodern.com →
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The Format

Premodern Banlist

33 cards are banned in Premodern. The list is kept by Martin Berlin, who created the format in 2012, with input from the community, and every change is announced on premodernmagic.com. Below: what each card does that got it banned, and every change since 2018.

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Monthly metagame reports, tournament roundups and price reports, built on our archive of tournament decks and our daily price tracking.

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Spicy Brews

Unusual, rarely-seen Premodern decks: the spicy lists you won't find on any tier list.

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Budget Premodern Decks

Competitive Premodern without the Reserved List price tag: the cheapest proven archetypes, each with a step-by-step upgrade path from its full deck guide.

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Every card from the tournament decks, spicy brews and archetype guides we track, each with its printing, price and the decks that play it.

Premodern Staples

The most played cards across the tournament decks and archetypes we track. Maindecks and sideboards are counted separately: a card in half the sideboards is a hate card, not a format staple.

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Premodern Tier List

Rankings are our own read of tournament results and league play, refreshed a few times a year. Card art © Wizards of the Coast, shown in the period-correct old-frame printing.

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About & Legal

Premodern Chronicles is an independent, non-commercial archive of Magic: The Gathering Premodern tournament results: winning decklists, a metagame tier list with deck guides, card prices and the banlist. Card images and card data come from Scryfall.

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Premodern Chronicles is unofficial Fan Content permitted under the Wizards of the Coast Fan Content Policy. Not approved/endorsed by Wizards. Portions of the materials used are property of Wizards of the Coast. ©Wizards of the Coast LLC.

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Corrections to a decklist, a tournament result we have missed, or anything else: use the contact form or reach us on Instagram. What you send through the form is stored on our own server (message, optional reply address, the page it was sent from, and a shortened hash of your IP address to limit abuse) for as long as it takes to deal with it, and is forwarded to us as a private notification. Nothing is shared with third parties.