Siege-Gang Commander
Mana cost {3}{R}{R}. Power/toughness 2/2.
When this creature enters, create three 1/1 red Goblin creature tokens.
{1}{R}, Sacrifice a Goblin: This creature deals 2 damage to any target.

Siege-Gang Commander is a red card, legal in Premodern, shown in its old-frame Scourge printing.
Price and printings: Cardmarket (€5.1) · TCGplayer ($8.62) · Scryfall
Tracked daily since 28 July 2026: on Cardmarket between €4.27 and €6.69 in that time.
How often Siege-Gang Commander is played
Siege-Gang Commander is maindecked in 4 of 131 tournament decks in this archive (3%), averaging 2.5 copies; used by 1 of 33 tracked archetypes.
Counting only the 66 decks that can cast red cards, 4 of them play it (6%).
See how it compares on the Premodern staples list.
Premodern archetypes that play Siege-Gang Commander
- Goblins: A five-mana 2/2 that brings three 1/1 Goblin tokens, so one card gives you four bodies. For {1}{R} and a sacrificed Goblin it deals 2 damage to any target, which gives you reach at the end of the game and clears blockers.
Tournament decks with Siege-Gang Commander
- Rakdos Goblins: 1st Place at Side Event - Czech Nationals (3× mainboard)
- Goblins: 1st Place at MTGO Premodern Online (3× mainboard)
- RW Goblins: 2nd Place at Fight Club #1 @ Barcelona (2× mainboard)
- RG Goblins: 1st Place at Croatian Premodern Nationals 2026 (2× mainboard)