Flaring Pain
Mana cost {1}{R}.
Damage can't be prevented this turn.
Flashback {R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Flaring Pain is a red card, legal in Premodern, shown in its old-frame Judgment printing.
Price and printings: Cardmarket (€2.69) · TCGplayer ($2.58) · Scryfall
Tracked daily since 29 July 2026: on Cardmarket between €2.23 and €2.75 in that time.
How often Flaring Pain is played
Flaring Pain is kept in 2 sideboards (2%); used by 1 of 33 tracked archetypes.
Counting only the 66 decks that can cast red cards, 2 of them play it (3%).
See how it compares on the Premodern staples list.
Sideboard plans with Flaring Pain
- Sligh vs. RG Zoo and White Weenie. Against White Weenie, in: Anarchy, the third Cursed Scroll and Flaring Pain; out: the same three cards. Anarchy destroys every white permanent, Silver Knight, Soltari Priest, Absolute Law and Circle of Protection: Red included, Cursed Scroll is colorless and still kills a protection-from-red creature, and Flaring Pain gets your damage through the Circle for a turn.
- Sligh vs. Landstill, Psychatog and Stasis. Against Landstill also Anarchy, Flaring Pain and the third Cursed Scroll; out: both Goblin Patrol, three Jackal Pup and Reckless Abandon, since Wrath of God punishes extra creatures, while Ball Lightning is never on the battlefield when they cast it. Anarchy destroys Circle of Protection: Red, Humility and Exalted Angel, and Flaring Pain gets damage through the Circle for a turn.
- Sligh vs. The Solution, Dromar Control and Tron. Against Tron also Price of Progress and Flaring Pain for two Jackal Pup, since Wrath of God and Swords to Plowshares wait for your creatures.
- Sligh vs. Enchantress. In: Anarchy, Flaring Pain and both Earthquake. Flaring Pain stops Confinement from preventing damage for a turn, and in that turn Earthquake hits them as well as Argothian Enchantress, whose shroud doesn't stop it.
- Sligh vs. Deadguy Ale, BW Control and Rebels. Against Deadguy Ale, in: Anarchy and Flaring Pain; out: both Goblin Patrol. Anarchy destroys Circle of Protection: Red, Warmth and Exalted Angel, Flaring Pain gets damage through the Circle for a turn, and Price of Progress punishes BW Control's Caves of Koilos, Dust Bowl and cycling lands.
- Sligh vs. Contamination and Turbo Lands. Against Turbo Lands, in: Flaring Pain and Price of Progress; out: both Goblin Patrol, which die to Seismic Assault. Flaring Pain stops Glacial Chasm and Circle of Protection: Red from preventing damage for a turn, and Price of Progress punishes almost all of their lands.
Tournament decks with Flaring Pain
- Burn: 3rd Place at Bolt the Bird (1× sideboard)
- Pillar Burn: 5th Place at FNM Lair EDITION (2× sideboard)