Root Maze
Mana cost {G}.
Artifacts and lands enter tapped.

Root Maze is a green card, legal in Premodern, shown in its old-frame Tempest printing.
Price and printings: Cardmarket (€6.24) · TCGplayer ($12.03) · Scryfall
How often Root Maze is played
Root Maze is used by 1 of 33 tracked archetypes.
See how it compares on the Premodern staples list.
Premodern archetypes that play Root Maze
- Stasis: Artifacts and lands enter tapped, so under Stasis the opponent's land drop, a new Mox Diamond or a Lotus Petal produces nothing. It affects your replayed Islands too, so pay Stasis with Forsaken City while it is out.
Sideboard plans with Root Maze
- Stasis vs. Enchantress, Mono Black, Replenish, Terrageddon, Oath of Druids and The Rock. Against Replenish, two Portent and Root Maze go instead. Against Terrageddon add both Blasts and cut Flash of Insight and a Thwart; against Oath of Druids and The Rock add the second Root Maze and cut Flash of Insight.
- Stasis vs. Landstill and Tron. Against Landstill: three Annul, Brain Freeze and a Gaea's Blessing in; two Fire // Ice, two Portent and Root Maze out. Against Tron: two Annul, Brain Freeze, Gaea's Blessing and the second Root Maze in; two Daze, two Portent and a Fire // Ice out.
- Stasis vs. Psychatog, UG Madness, Clerics and Zombies. Against Psychatog two Portent and Root Maze go out; against the others add the second Root Maze and cut three Portent and Flash of Insight.
- Stasis vs. Elves, Full English Breakfast and Aluren. Against Elves: three Totem, two Annul for Survival of the Fittest, Null Rod and Tangle Wire, and Root Maze in; three Portent, two Black Vise and Flash of Insight out. Against Full English Breakfast: three Totem and three Annul in; three Portent, two Black Vise and Root Maze out. Against Aluren: three Totem and three Annul in; three Portent, a Fire // Ice, Flash of Insight and Root Maze out.
- Stasis vs. MUD, The Solution, Deadguy Ale, Dromar Control and Reanimator. Against MUD: three Annul, both Blasts for Goblin Welder and Root Maze in; three Portent, two Impulse and Flash of Insight out. Against The Solution: three Chill and both Blasts in; three Portent, Flash of Insight and Root Maze out. Against Deadguy Ale and Dromar Control: three Annul for two Portent and Root Maze, keeping Fire // Ice for Hypnotic Specter, Meddling Mage and Mother of Runes. Against Reanimator only Root Maze for a Portent, so Lotus Petal enters tapped.